Task 1 Module code; HSD3013
Module Leader: Mr kamarul Shah
Date:07/10/14
Table of content
Introduction
Overview
Basic of Animation
Depths and Details
Advantages/disadvantages
Conclusion.
History of Animation
History of Animation
Introduction:
Animation has certainly come a long
way in the decades since its debut in the early 1900s. The
techniques used by animators to bring characters and stories to life have
improved immeasurably over the years, yet there remains only three primary
types of animation: traditional, stop-motion, and computer.Animation is a graphic
representation of drawings to show movement within those drawings. A series of
drawings are linked together and usually photographed by a camera. The drawings
have been slightly changed between individualized frames so when they are
played back in rapid succession (24 frames per second) there appears to be
seamless movement within the drawings.
Overview:
Careers in
Animation,
3D modeller,
Animator, Art Director, Film And Video Editor, Flash Animator, Graphics
Designer, Stop Motion Animator, Video Game Designer.
Examples of 3D and 2D
Animation Effects
Animation adds to
graphics in so many ways, the dimension of time
which vastly increases the amount of information which can be transmitted. In
order to create digital animation you must use a graphics software. Image
editors and illustration software are the two primary categories of graphics
software. While there are potentially many subcategories of graphics software,
most applications fall into one or the other of these two main categories. This
is because there are two very different types of graphics: vector and bitmap
graphics.
An animated GIF (Graphics Interchange Format) file is a graphic image
on a Web page that moves - for example, a twirling icon or a banner with a hand
that waves or letters that magically get larger.
Depth and Details:
Early animations, which
started appearing before 1910, consisted of simple drawings photographed one at
a time. It was extremely labour intensive as there were literally hundreds of
drawings per minute of film.The development of celluloid around 1913 quickly
made animation easier to manage. Instead of numerous drawings, the animator now
could make a complex background and/or foreground and sandwich moving
characters in between several other pieces of celluloid, which is transparent
except for where drawings are painted on it. This made it unnecessary to
repeatedly draw the background as it remained static and only the characters
moved. It also created an illusion of depth, especially if foreground elements
were placed in the frames.Walt Disney took animation to a new level. He was the
first animator to add sound to his movie cartoons with the premier of
Steamboat Willie in 1928. In 1937, he produced the first full length animated
feature film, Snow White and the Seven Dwarfs. With the introduction of
computers, animation took on a whole new meaning.
Pioneers of animation include
Winsor McCay of the United States and Emile Cohn and Georges Melies of France.
Some consider McCay's Gertie the Dinosaur to be the first multi media
animation.
Advantages of Animation:
1) Skills and ability improvement.
The
interactive animation takes less time to learn student complex things and makes
them enjoy more to learn difficult things. Education and training are higher
when information presented via computer animation systems than traditional
classroom lectures.
2) Interactivity.
This
is when a person uses the aid of audio or video material to learn, in other to
understand the subject matter.
3) Flexibility and safety.
A lot of
things are dangerous to be carried out in the real-life learning such as experiments
in physics and chemistry but Computer animation can allow you to experiment
with zero fatality. You can even repeat
the experiment all over again if you made a mistake.
4)
Attracting and holding attention.
Animation
is useful when quickly getting and holding an audience's attention is
important. For example, when the computer animating used to show invisible
phenomena such as chemistry or physics interaction.
5)
Practicality.
Computer
animation is capable of presenting true-to-life situations that learners face
every day. In the military computer animation is used for practicing how to fly
planes, jet and combat mode called (Flight simulators) its shows exactly what
is in the reality world.
The
disadvantages of computer animation.
1)
Some information of real-life learning will be lost in the animation program.
2)
Requires extensive memory and storage space, it uses more system processing and
storage resources than graphics and text.
3)
Requires special equipment for a quality presentation, which are very expensive and not easy to
maintain.
4) Cannot depict actuality like video
that means it cannot show specific people, places, or things happening in the
real world.
5) Its can also course problems to the eye and human behaviours. Its
changes peoples characteristics.
Conclusion:
In
my own words, many feature films of today had animation
incorporated into them for special effects. A film like Star Wars by George
Lucas would rely heavily on computer animation for many of its
Reference:
University of Washington history by William Fetter (1928-2002)
Wikipedia,
The world History of animation by Stephen Cavalier.
Author: William Fetter and Stephen Cavalier
Referencing List: Books and Materials online.
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