Sunday 8 November 2015

game process

Fig 1
In the middle shows the commands for the more blocks of the sprite




Fig 2
In the middle shows the commands for the events of the sprite




















Fig 3
On the left is the environment design for the game
On the right is the coding language for the character (commands)








fig 4
Environment design 






Fig 5
In the middle shows the commands for the motion of the character






Fig 6
In the middle shows the commands for the controls of the sprite






Fig 7
In the middle shows the commands for the motion of the character





Fig 8
In the middle shows the commands for the looks of the sprite






 Fig 9

In the middle shows the commands for the data of the sprite















Fig 10
In the middle shows the commands for the sound of the sprite




Fig 11
In the middle shows the commands for the pen of the sprite



 Fig 12
In the middle shows the commands for the sensing of the sprite
















Fig 13

In the middle shows the commands for the operators of the sprite

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