game process
Fig 1
In the middle shows the commands for the more blocks of the sprite
Fig 2
In the middle shows the commands for the events of the sprite
Fig 3
On the left is the environment design for the game
On the right is the coding language for the character (commands)
fig 4
Environment design
Fig 5
In the middle shows the commands for the motion of the
character
Fig 6
In the middle shows the commands for the controls of the sprite
Fig 7
In the middle shows the commands for the motion of the
character
Fig 8
In the middle shows the commands for the looks of the sprite
Fig 9
In the middle shows the commands for the data of the sprite
Fig 10
In the middle shows the commands for the sound of the sprite
Fig 11
In the middle shows the commands for the pen of the sprite
Fig 12
In the middle shows the commands for the sensing of the sprite
Fig 13
In the middle shows the commands for the operators of the sprite